All Activity
- Today
-
I suggest you ask the csfloat project, with which I have no relation.
-
There's no reason to ever call logOn in an interval. If you receive the error event, then just log on again and you'll always be connected.
- Yesterday
-
keler started following менеджер.on('newOffer', function(offer) not work
-
прохан Через некоторое время менеджер.on('newOffer', function(offer) перестает работать и появляется строка console.log("Новое предложение #" + Offer.id + " from " + Offer.partner.getSteam3RenderedID() + Offer. message) Не отображается входящая транзакция. Когда я вручную перезапускаю код, потоки становятся видимыми после использования useAccessToken . 334 / 5 000 Результаты перевода Перевод Через некоторое время менеджер.on('newOffer', function(offer) перестает работать и появляется строка console.log("Новое предложение #" + Offer.id + " from " + Offer.partner.getSteam3RenderedID() + Offer. message) Когда я вручную перезапускаю код, потоки становятся видимыми после использования useAccessToken. Steam_accept.js
-
keler joined the community
-
ummm i have a problem idk y this is happening can anyone diagnose? the below is the only connection logic client.logOn(logOnOptions); client.on('loggedOn', function() { console.log(green,`Logged into Steam ${accname}`); }); setInterval(() => { if (!client.steamID) { client.logOn(logOnOptions); } },600000); // 10 mins 600000 setInterval(() => { if (!client.steamID) { client.logOn(logOnOptions); }else{ client.webLogOn(); } },3600000); // 1 hour 3600000 C:\New folder\node_modules\steam-user\components\09-logon.js:49 let alreadyConnectingError = new Error('Already attempting to log on, cannot log on again'); ^ Error: Already attempting to log on, cannot log on again at SteamUser.logOn (C:\New folder\node_modules\steam-user\components\09-logon.js:49:32) at Timeout._onTimeout (C:\New folder\mainimprovements.js:788:20) at listOnTimeout (node:internal/timers:573:17) at process.processTimers (node:internal/timers:514:7) Node.js v21.7.1
-
Expireafter in trade doesn't work
miaomiaomiao replied to Stan1slaw's topic in node-steam-tradeoffer-manager
My cancellation settings are also not taking effect, and I'm not sure why. dota2 can work but csgo can not work... -
"cancelTime: 600000" has no effect on "Csgo2" but is effective for "Dota2." How can I set it up? useAccessToken :true ok good
- Last week
-
you can update node-steam-tradeoffer-manager and node-steamcommunity and add "useAccessToken": true, like @JVz said and try again
-
Recently i've stumbled upon this forum, because of my issue getting thousands of floats every second using inspect links. I tried many things where I wasn't satisfied. Because of that I found csfloat. I feel like this could help me a lot more to get my desired floats, but I do need help. My issue is that I can't seem to figure out how to get / bulk request floats. I found out if I run the index.js I have to go to localhost and I get this error: {"error":"Invalid Inspect Link Structure","code":2,"status":400} So I looked at the github and found that I had to parse the link. So I did and instead it does nothing, but load the entire time. I hope you can give me some feedback or help or an example, because I have been stuck here for a while... https://github.com/csfloat/inspect
-
is this the one where they mark your account as compromised and you have to unblock it via steam support?
-
niksad8 joined the community
-
I use https://github.com/csfloat/inspect, use the node-steam-user, I always to found the problem RangeError [ERR_BUFFER_OUT_OF_BOUNDS]: Attempt to access memory outside buffer bounds at new NodeError (node:internal/errors:399:5) at boundsError (node:internal/buffer:86:11) at Buffer.readUInt32LE (node:internal/buffer:222:5) at TCPConnection._readMessage (/usr/src/csgofloat/node_modules/steam-user/components/connection_protocols/tcp.js:182:33) at Socket.emit (node:events:513:28) at emitReadable_ (node:internal/streams/readable:590:12) at onEofChunk (node:internal/streams/readable:568:5) at readableAddChunk (node:internal/streams/readable:275:5) at Readable.push (node:internal/streams/readable:234:10) at TCP.onStreamRead (node:internal/stream_base_commons:232:12) { code: 'ERR_BUFFER_OUT_OF_BOUNDS'
-
Reduced number of requests necessary to get full inventory contents (by @nolddor in #340) Full Changelog: v3.48.2...v3.48.3 View on GitHub
-
Fixed issue where boolean properties of EconItem might not be properly decoded View on GitHub
-
you should add "useAccessToken": true, to tradeoffermanager constructor
-
wxz123 joined the community
-
-
How to get defindex or item data from CEconItem
JAHMCR replied to JAHMCR's topic in node-steam-tradeoffer-manager
Yeah, that makes sense. Will have to implement my own function to retrieve the inventory using "IEconItems_440". Thanks! -
ItemServerAvailable eResult 20
Dr. McKay replied to behzadpp's topic in node-steam-tradeoffer-manager
https://steamerrors.com/20 -
How to get defindex or item data from CEconItem
Dr. McKay replied to JAHMCR's topic in node-steam-tradeoffer-manager
You can't really reliably do it. There are some community endpoints that include app_data on the item description, which does contain def_index, but not all have that. steam-tradeoffer-manager isn't using IEconItems_440 because that's a TF2-specific interface and steam-tradeoffer-manager is meant to work with any Steam app. -
The TF2 item servers are down, you'll have to wait until they get back up again.
-
behzadpp started following ItemServerAvailable eResult 20
-
Hello today my bot show me this Error ItemServerAvailable eResult 20 and can not sent any offer to client . how can i fix this
-
Zeus_Junior changed their profile photo
-
I had to deal with a similar situation, and I think it might be a bit more complicated. Earlier today we had a problem where the majority of tf2 currency items suddenly registered as non-tradable in trade offers. After some time troubleshooting I narrowed the problem down to the _assetCache, for whatever reason the tradable property was set as a boolean true rather than a string "1". And since EconItem converts it to boolean with parseInt, it obviously registered as false when an EconItem was constructed out of it. For reference i attached the cached description file in question. We are running 2.11.3. asset_440_2674_11040547.txt
-
But it works on a linux server (in a different country) with the same time, identity_secret and code.