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  1. Player #1 send offer to receive items from player #2. player #2 open steam client and click on accept. Prior confirming this offer, is the offer state remains as active? since createdNeedsConfirmation works for player #1 as he is sending his items to player #2.
  2. When cookies get outdated, you will receive "Malformed response" error instead of some error saying 'hey, your cookies are not valid any longer, request new!'. This method opens new offer page and looks for js vars in html code, if your session is invalid, the steam will redirect you to login page instead of returning 401 unauthorized. I applied this simple fix on my and to prevent this: node-steam-tradeoffer-manager/lib/index.js in function _escrowDurationResponse, just after checking for HTTP errors if(response.request.uri.pathname === '/login/home/'){ callback(new Error('Unauthorized')); return; }
  3. I have a web app that allows users to sign in through steam and I store their user information and session id in my db after pulling their info from steam. I can also pull their inventory data. I'm trying to make it so users can send trade requests to my bots through my web app (not through the steam gui) as long as they are authed in. I have users trade url and token as well as the inventory items (id and app id). How can I leverage node steam trade offer manager to accomplish this? if at all? I know some websites do this (eg: csgolotto.com) etc. I
  4. Hello. I have a csgo jackpot site + auto trade bot. So here is the problem. 1.Bot is logged in: connected encrypt request handshake complete Logged in! 2.It seems that accepts trade on 50% maybe.. Accepted trade offer #1096969454 by kUc (76561198211580645) 3. Getting this error after that.. and its replying.. web authentication 403, retrying 4. When i check the steam site and the trade offers in bot acc, they are waiting for manyaly accpet maybe... So where shoud be the problem? I can provide the script if you know how to fix it. Also it's show in the site that the filex are deposited, act. show the deposited items, but the value of them is 0 ( bcs. bot not accepted the trade ) So thanks in advance for the help! Regards ! I can put the code here, if you want to see more of it.
  5. I'm looking through steam-user and I can't find a method for extracting the trade url from a user (if I want to send a user a trade req for eg). Is it possible to get a trade url (with a partner Id and a token id) with just a users steam id (not just your own?) Thanks
  6. I found in method loadUserInventory check for more_start. I know, early Steam get not full inventory. But now, i cant repeat this action. Even for inventory including 1000 items i receive full inventory on https://steamcommunity.com/profiles/STEAMID/inventory/json/APPID/CONTEXTID Steam canceled method more_start for load inventory?
  7. Hi, I would like to know what is the fastest way to get notifications from Steam. Should I use: "steam": client, or set pollInterval: "pollInterval": 1000 If so then how low can I go? Maybe both? Sorry if I said something incorrect.
  8. If you try to execute the bot using a user that doesn't have a home directory the application will crash on dataPath = path.join(process.env.HOME, ".local", "share", "{0}") perhaps check if process.env.HOME exists, otherwise set a fixed path?
  9. I've noticed that on occasion (happens every 30 or so offers) I don't receive a newOffer event, the offer is simply forgotten about and eventually canceled automatically. Interestingly, if I send another offer right away (before the first one is canceled) I get a newOffer event for both of them. I've only just started noticing this bug, using version 1.19.0: https://github.com/kryogenic/node-steam-tradeoffer-manager/tree/v1.19
  10. Hi there, I have setup my bot correctly with weblogon polling every hour and a sendoffers/updateoffers function running every 20 seconds but when the bot sends a trade, it sends more than one for the same items. I have tried to increase the polling intervals but have no luck. No errors or callbacks are emitted. Hope you can help me. Regards
  11. I'm using email authentication. How am I supposed to login without needing to enter a steam guard code each time i call doLogin? login() looks like its setting cookies in it so i wasn't sure if i needed setcookies elsewhere. Thank you
  12. I've noticed a lot of 500 errors recently, usually these errors only happen once or twice per offer but I've noticed some cases where I'm completely unable to send a trade offer because it returns a 500 error each time I retry it. These errors are very hard to debug. I'm wondering if this is a temporary issue that everyone is experiencing, since I used to notice a lot of descriptive errors with eresult params. Also if there is some way to get the error info that would be great to know. I've tried printing the err, response, and body which are { [Error: HTTP error 500] code: 500 }, undefined, and undefined, respectively.
  13. Hi, What is the right way to setup and enable 2FA and successfully log-in w/ TOTP (to get an auth code) and steam-community? I used this to setup 2FA on my second IOS device, everything went fine. https://github.com/DoctorMcKay/node-steamcommunity/blob/master/examples/enable_twofactor.js After successfully enabling 2FA, i used this example (from node-steam-tradeoffer-manager) to login, but I keep getting an "Steam login failed; SteamGuardMobile" error. So my question is, why am I getting this error? Did I do something wrong?
  14. Hi! I searched in all yours node's API but dont found any method to get the games that a specified account has? does have any method that i pass the steamid of an account and return the games that the account have ? Att Rene
  15. How can i use the method getActions in getReceivedItens to generate the inspect link of the new item received ?
  16. Hi, 1. Is it possible to renew session using node-steamcommunity in a fashion similar to node-steam-user.webLogOn() method? 2. Do I have to check if my session have expired every now and then or maybe there is event emited in such a situation? Thanks in advance, help will be much appreciated
  17. Does that mean I can give it a ssfn file that's located in my Steam folder?
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