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Something wierd with sending messages


Slime

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I've tried sending all my friends a message. so i made a function for that:

function messageAllCommand() {
    var messageAll = readlineSync.question('Enter message: ');
    for (var friend in client.myFriends) {
        console.log(friend);
        client.chatMessage(friend, messageAll);
    }
}

but somewhy, it seems really random who gets the message tho it prints everyone's id it but still don't send everyone the message.
here are the ID's:
https://pastebin.com/5NGqV340

E.G: it printed the user id:

    76561198278317090

but didn't sent the message.
and it printed the user id:
    76561198173748582
this time it sent the message.
I checked and friendsList was emitted before

BTW this forum is real good and i get answers. ;)

Edited by Slime
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I've delayed it but it still doesn't seems to send all messages and always the same people get messaged...

function messageAllCommand() {
    var messageAll = readlineSync.question('Enter message: ');
    for (var friend in client.myFriends) {
        console.log(friend);
        client.chatMessage(friend, messageAll);
        await sleep(100);
    }
}
function sleep(ms) {
    return new Promise(resolve => {
        setTimeout(resolve, ms);
    });

I've just noticed that everyone who didn't get the message haven't spoke with me for a while. and even people it didn't send the message to got it after i talked with them... wierd...

Edited by Slime
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