Guest Ino Posted July 2, 2019 Report Share Posted July 2, 2019 Hi. Event "user" not emitted when you accepting friend invite using method client.addFriend, but emitted when user accepting your invite Quote Link to comment Share on other sites More sharing options...
Dr. McKay Posted July 2, 2019 Report Share Posted July 2, 2019 It's up to Steam when those get emitted. If the data isn't sent, it isn't emitted. Quote Link to comment Share on other sites More sharing options...
Guest Ino Posted July 2, 2019 Report Share Posted July 2, 2019 It's up to Steam when those get emitted. If the data isn't sent, it isn't emitted.can i emit it myself or get user if it isn't emitted ? Quote Link to comment Share on other sites More sharing options...
Dr. McKay Posted July 2, 2019 Report Share Posted July 2, 2019 https://github.com/DoctorMcKay/node-steam-user#getpersonassteamids-callback Quote Link to comment Share on other sites More sharing options...
Guest Ino Posted July 2, 2019 Report Share Posted July 2, 2019 https://github.com/DoctorMcKay/node-steam-user#getpersonassteamids-callbackcan i get ban if i'll use this method often? Quote Link to comment Share on other sites More sharing options...
Guest Ino Posted July 2, 2019 Report Share Posted July 2, 2019 https://github.com/DoctorMcKay/node-steam-user#getpersonassteamids-callbackWill the user be updated later when the status is changed or something else? Quote Link to comment Share on other sites More sharing options...
Dr. McKay Posted July 3, 2019 Report Share Posted July 3, 2019 can i get ban if i'll use this method often? Doubtful. Will the user be updated later when the status is changed or something else? Yes, provided your persona state isn't "Offline". Quote Link to comment Share on other sites More sharing options...
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