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Valdi

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  1. Like
    Valdi got a reaction from jerrey in ClientMicroTxnAuthRequest (5504)   
    Hi
    If you are using globaloffensive library
    when you call the _send method, just add the callback (last parameter) and it will add source id automatically
    _send( CS2Emsgs.k_EMsgGCStorePurchaseFinalize, Protos.CMsgGCStorePurchaseFinalize, { txn_id, }, (appId, msgType) => { if(Language.StorePurchaseFinalizeResponse != msgType) { return; } this.emit("itemsPurchased"); } // fix the issue with source id );
  2. Thanks
    Valdi reacted to anonymous in ClientMicroTxnAuthRequest (5504)   
    Debugging this issue was a pain, but Steam now requires you to send the source id in the header with the purchase finalize request. You can do this by adding a callback to the function when sending the request. 
     
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