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  3. axios.post("https://steamcommunity.com/tradeoffer/5188600819/accept",{ headers:{ "Referer":"https://steamcommunity.com/tradeoffer/5188600819/", "cookies":{"steamLoginSecure":"-----","steamMachineAuth-----":"------","steamLogin":"-----","sessionid":"-----",} }, form:{ "tradeofferid":5188600819, "partner"://partner id , "serverid":1, "captcha": "", } }) .then((res)=>{ console.log(res) }) //so i can see the request data after before it ends setTimeout(()=>{console.log("test")},100000); i come up with this and still get a 403 this is correct right? the cookies are in the cookie header
  4. Is there a way to do this or a website that has it
  5. Cookies go in the Cookie header. Check that MDN link I posted.
  6. No to both of those. I try to respect some of the more important abuse-prone things to avoid drawing Valve's wrath.
  7. Hi guys. I have two important questions for me. 1) Is it possible to make purchases of items on the marketplace? Yes, I know it would be against Steam policy, but still. If Dr. McKay's libraries allows you to do this, then what methods should you pay attention to? 2) Is it possible to register new accounts using the Dr. McKay's libraries? Thanks
  8. this is what i have right now yet i still get a 403 i guess you mean the steam login cookies go in the headers however ive tried the other way arround and even both but still no progress
  9. Cookies go in headers, not in the request body. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Cookie
  10. can you confirm im doing everything correct? i still get null the cookies go like this : steamlogin,steamloginsecure and session id are all from a instance where i sign in with steam user and console log the cookies i then pasted them into the postman request, the only extra header is the referrer . partner id is a 32 steam id of my trade partner, captcha remains empty and serverid is set to 1. is there something im doing wrong? the params page on post man adds stuff to the top of the link ex: steamcommunity.com/accept?param. sorry if im bothering you i just cant find alot about steam http request on the internet.
  11. Earlier
  12. Thank you for your fast answer. This was the Issue. But, why did it work for the couple last months?
  13. This is likely the same issue as this thread: node-csgo-cdn likely needs to specify the branch name (public).
  14. I use node-steam-user and node-csgo-cdn. I had the same Issue as described in this post. Fixed it with this pull request. My application worked perfectly fine until this morning. When "node-csgo-cdn" trys to download the latest files from the depot, it throws following error. When trying to call the url manually, for example http://cache4-fra1.steamcontent.com/depot/731/manifest/2494342422876109608/5 I get a 401 error. Did steam change something related to CDN, depots?
  15. Fixed active session detection (thanks to @Heartz66 in #286) Full Changelog: v3.44.0...v3.44.1 View on GitHub
  16. Yes, a classid should change if a name does, although you won't necessarily get a different classid if an item has a different name but is otherwise the same item, e.g. name tags.
  17. Nickers


    I wonder if you know this: Does classid change when item's name changes? I have this case when Booster Pack's name changes with games name and I am not able to keep track of my Purchase orders
  18. Thanks for getting this fixed so quickly, thought it was an issue on my end.
  19. Valve removed the API call to cancel and decline offers. This is fixed in 2.10.5.
  20. Fixed cancel() and decline() TradeOffer methods View on GitHub
  21. I'm doing something very simple but I always get HTTP error 404 when calling `offer#cancel`. Snippet this.manager.getOffer(offer.id, (err: unknown, offer: any) => { if (err) { logger.error(err); return logger.info('Failed to obtain offer, it cannot be cancelled.'); } logger.info(`Obtained offer ${offer.id} for cancellation.`); offer.cancel((err: unknown) => { if (err) { logger.error(err); return logger.info(`Offer ${offer.id} failed to cancel.`); } logger.info(`Offer ${offer.id} has been cancelled.`); }); }); Is steam broken? Package outdated? Am I doing something wrong? Error error: HTTP error 404 - Error: HTTP error 404 at SteamCommunity._checkHttpError (C:\Users\Martijn\Desktop\coding\trade-bot\node_modules\steamcommunity\components\http.js:108:9) at Request._callback (C:\Users\Martijn\Desktop\coding\trade-bot\node_modules\steamcommunity\components\http.js:50:61) at Request.self.callback (C:\Users\Martijn\Desktop\coding\trade-bot\node_modules\request\request.js:185:22) at Request.emit (events.js:315:20) at Request.<anonymous> (C:\Users\Martijn\Desktop\coding\trade-bot\node_modules\request\request.js:1154:10) at Request.emit (events.js:315:20) at IncomingMessage.<anonymous> (C:\Users\Martijn\Desktop\coding\trade-bot\node_modules\request\request.js:1076:12) at Object.onceWrapper (events.js:421:28) at IncomingMessage.emit (events.js:327:22) at endReadableNT (_stream_readable.js:1327:12)
  22. It did the job, thanks a lot
  23. I'm looking to fetch steam comment section of profile before posting a comment ? Is there anyway? or any hint would help. Thanks
  24. No, you can't run the same account under multiple processes without bad things like that happening. You can use steamstore to get your wallet balance: https://github.com/DoctorMcKay/node-steamstore#getwalletbalancecallback
  25. Thank you for your answer So there is no way to run ASF and steam-user on the same account at the same time without having to recreate a new session every 15 minutes? I was previously using node-steamcommunity because all I need is to get a session and cookies to request Steam endpoints and I had no problem, but then I had to move to steam-user because I need to get my wallet balance. Alternative question then, is there a way to get an account wallet balance without using steam-user? Thanks again!
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