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Barak

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  1. Thanks
    Barak reacted to Dr. McKay in Using steam-passport in conjunction with steam-community   
    A SteamID object is an object, not a string containing the 64-bit SteamID. See info here from the SteamCommunity docs.
    The SteamID returned when you retrieve the user's profile from their vanity URL is indeed correct:
    > const SteamID = require('steamid') > let sid = new SteamID() > sid.universe = 1 > sid.type = 1 > sid.instance = 1 > sid.accountid = 117631762 > sid.getSteamID64() '76561198077897490' If you have the SteamID e.g. from passport-steam, then this is how you'd call getSteamUser:
    const SteamCommunity = require('steamcommunity'); let community = new SteamCommunity(); community.getSteamUser(new SteamCommunity.SteamID('76561198077897490'), (err, user) => { // . . . }); That said, if all you're doing with node-steamcommunity is retrieving users' profile details, you're far better off using the WebAPI for that.
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    Barak got a reaction from Dr. McKay in [HELP] Error: Must be logged in before trying to do anything with confirmations   
    Fixed it, apparently I've been initializing a new SteamCommunity object in my main file. Thanks anyway, explaining this to someone really cleared my mind up
     
    Cheers!
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