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McKay Development


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  1. Thanks for your answer. I know that this is old but I'd just like to point out that limited accounts are (as far as I'm concerned, please correct me if I am wrong) still able to send and receive trade offers, along with a bunch of other features that realistically would also drain a lot of resources. The reason I was confused about the need for an API key is that the official Steam client notifies me instantly whenever I get a new tradeoffer (accessed from the mailbox icon in the top-right corner), even without me (knowingly) registering an API key. How is the client being notified of a new tradeoffer? I have not looked into this whatsoever and I'm guessing this is some other endpoint or that it is built upon another system, but I cannot quite figure out the difference between the two.
  2. Thanks, adding the callback reveals I was getting the Access Denied error. Reading the docs I can see that this error indicates the account is limited, which is true. I'll switch it out for a non-limited account and try again, hopefully it will work this time. Just a quick question, why are limited accounts not able to do polling? Why is an API key necessary for this?
  3. Hi, I have been trying to enable polling for a few hours at this point, without any success. I believe polling is not working because neither pollSuccess nor pollFailure are ever emitted. I need to run multiple bots at the same time, so I've created a class for this. Offers are being sent, but even when setting cancelTime in the constructor (and even on the tradeoffers themselves), they are never cancelled. This leads me to believe polling is not done. What am I doing wrong here? The relevant code looks something like this: const SteamTotp = require('steam-totp'); const SteamUser = require('steam-user'); const SteamCommunity = require('steamcommunity'); const TradeOfferManager = require('steam-tradeoffer-manager'); class Bot { constructor (accountName, sharedSecret, identitySecret) { this.accountName = accountName; this.sharedSecret = sharedSecret; this.identitySecret = identitySecret; this.user = new SteamUser(); this.community = new SteamCommunity(); this.manager = new TradeOfferManager({ steam: this.user, community: this.community, language: 'en', pollInterval: 5000, cancelTime: 120000, cancelOfferCount: 20 }); this.user.logOn({ accountName, proccess.env.STEAM_PASSWORD }); this.user.on('steamGuard', (domain, callback) => { const code = SteamTotp.generateAuthCode(sharedSecret); callback(code); }); this.user.on('webSession', (sessionid, cookies) => { this.manager.setCookies(cookies); this.community.setCookies(cookies); }); this.manager.on('pollSuccess', () => { console.log('Poll success!'); }); this.manager.on('pollFailure', (error) => { console.log('Poll failure!\n' + error); }); } } ... Thanks in advance for all and any help!
  4. Hello, I used node-steam-user to enable two-factor authentication. I only saved the shared_secret, but unfortunately did not save the identity_secret or revocation_code. Is there any way for me to recover this account without the aid of Steam support? What should I do from here? Thanks so much, Emil
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