I know Dr. Mckay's done a lot of work on TF2 MOTDs. I wanted to know if the feature or pathway to the feature exists where a pause can exist on the MOTD before it can be skipped. When a player gets an MOTD (such as an ad) during gameplay, I want there to be a 3 second delay before they can skip it so the ad's content can load.
Ads sometime don't load in time before users instinctively skip it, is there a solution around this?
Question About TF2 MOTDs
in General
Posted
Hello,
I know Dr. Mckay's done a lot of work on TF2 MOTDs. I wanted to know if the feature or pathway to the feature exists where a pause can exist on the MOTD before it can be skipped. When a player gets an MOTD (such as an ad) during gameplay, I want there to be a 3 second delay before they can skip it so the ad's content can load.
Ads sometime don't load in time before users instinctively skip it, is there a solution around this?