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McKay Development

Cyber

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Everything posted by Cyber

  1. I used a limited account "a new account of mine" and it simply appears that I went online and I'm already logged out and this error appears'' ERROR An error occurred while setting cookies.''
  2. It worked, but having the limited account changes anything? like cookies etc
  3. const SteamUser = require('steam-user'); const SteamTotp = require('steam-totp'); const log = require('../utils/logger'); /* Import Config User */ const config = require('../../config/default.json'); const initClient = (client) => { try { client.logOn({ accountName: config.UserID, password: config.UserPass, twoFactorCode: SteamTotp.generateAuthCode(config.SharedSecret), identity_secret: config.IdentitySecret, shared_secret: config.SharedSecret, rememberPassword: true }) } catch (err) { log.error(err); } }; const restart = (client) => { log.warn('Restarting..') if (!client.steamID) { init(client) } else { client.relog(); } } function webLogin(client) { log.warn('Sessions expired.. Relogging..'); try { client.webLogOn(); } catch (e) { log.error(e); } } const checkClient = (client, community) => { setInterval(() => { community.loggedIn((err, loggedIn) => { if (err) { log.error(err); if ( err.message.indexOf('Socket hang up') > -1 || err.message.indexOf('ESOCKETTIMEDOUT') > -1 ) { webLogin(client); } else { restart(client); } } else if (!loggedIn) { webLogin(client); } else { client.requestRichPresence(SteamUser.EPersonaState.Online); client.gamesPlayed(['Under Maintenance', 730]) } }); }, 1000 * 60 * 15); }; module.exports = { initClient, restart, webLogin, checkClient } so
  4. my bot on the console appears all right for it to start, but it does not stay online and does not show activity status/accepts friend request
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