Jump to content
McKay Development

acuifex

Member
  • Posts

    1
  • Joined

  • Last visited

Posts posted by acuifex

  1. i imagine that nobody even cares by this point, but i'll put my two cents in anyway.

    tf2 leak has some references of "is_craftable_by_unverified_clients" that is only compiled into the game coordinator.
    here are all of the references:
     

    econ_item_schema.cpp
     2747:     , m_bIsCraftableByUnverifiedClient( false )
    
     2786:     m_bIsCraftableByUnverifiedClient = pKVRecipe->GetBool( "is_craftable_by_unverified_clients", false );
    
    econ_item_schema.h
      641:     bool        BIsCraftableByUnverifiedClients() const { return m_bIsCraftableByUnverifiedClient; }
      
      707:     bool        m_bIsCraftableByUnverifiedClient;


    you can also craft items with the script for a few tens of seconds, if you:
    1) launch tf2
    2) click the items button
    3) exit tf2
    4) launch the script without significant delay.

    i guess it's some kind of message that the game coordinator checks on launch and caches for some amount of time, or a periodic ping.

    i can't really run nethook since i'm on linux, but i can donate a few 100's of items to craft with, for testing.

×
×
  • Create New...