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McKay Development

Estados

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Posts posted by Estados

  1. 3 hours ago, TheM said:

    I found out that the easiest way, at least for me, is getting it from Steam API. 

    I just get the ID from 

    client.steamID.getSteamID64()

    and then fetch the api page like this

    https://api.steampowered.com/ISteamUser/GetPlayerSummaries/v2/?key=${process.env.STEAMAPIKEY}&steamids=${steamID64}

     

    I already know how to get it via API. The getPersonas function is easier than getting it from the api anyway. I was wondering if there is a simple method for a direct profile photo.

  2. When I want to put an item for sale from my Steam inventory, I need to confirm it. The listing to be validated while putting it on sale does not give an id-style value. I can get all the approvals, but the asset_id is not visible in the approval detail. Many items of the same type may be pending sales approval, but I only want to approve the correct one. How can I do that? Is there a method to pull market listings? 

  3. Hello, I often buy and open capsules from the Steam community market. The capsules I purchased appear as notifications in the inventory section of the game. I plan to open these capsule with node js without opening the game. When I buy it, I will automatically detect and open it. I saw that some events are logged in the globaloffensive package. I want to detect when a new item arrives in inventory (either after purchase or after a trade). How can I log this new capsule? 

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