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Devx09

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  1. I see, is it safe to assume that the item is marketable if "market_tradable_restriction" is above 0?
  2. I believe this github issue was talking about this exact thing too, it's not all items, but I can provide more examples like this if needed. https://github.com/DoctorMcKay/node-steamcommunity/issues/329
  3. Hello, I have noticed that when I get items from: getExchangeDetails() as ReceivedItems, when I iterate them and simply console.log them, I see this: It says "Tradable: false", but I just traded it and can trade it again. It says "Marketable: false", but I can sell it on SCM. This was not happening in the past. SCM link for the item: https://steamcommunity.com/market/listings/440/Unusual Taunt%3A Mourning Mercs Unusualifier
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