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Fess23

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Everything posted by Fess23

  1. same issue on newest version node:internal/buffer:86 throw new ERR_BUFFER_OUT_OF_BOUNDS(); ^ RangeError [ERR_BUFFER_OUT_OF_BOUNDS]: Attempt to access memory outside buffer bounds at boundsError (node:internal/buffer:86:11) at Buffer.readUInt32LE (node:internal/buffer:222:5) at TCPConnection._readMessage (C:\Users\PC\Desktop\checler\node_modules\steam-user\components\connection_protocols\tcp.js:194:33) at Socket.emit (node:events:518:28) at emitReadable_ (node:internal/streams/readable:834:12) at onEofChunk (node:internal/streams/readable:812:5) at readableAddChunkPushByteMode (node:internal/streams/readable:466:5) at Readable.push (node:internal/streams/readable:392:5) at TCP.onStreamRead (node:internal/stream_base_commons:231:12) { code: 'ERR_BUFFER_OUT_OF_BOUNDS' }
  2. I know that people have a way to generate an AuthSessionTicket without any restrictions—they somehow trick the GameCoordinator, but unfortunately they don’t want to share how.
  3. I don’t understand why, when using AppID 730 (CS2/CS:GO), I can only generate one valid AuthSessionTicket (and sometimes none at all). Instead, I get this error: However, if I use a different AppID (for example, 10), I can generate multiple AuthSessionTickets without any problems.
  4. I have a question: what does "Estate" mean in the body EMsg_ClientTicketAuthComplete? Sometimes I get values like Estate: 2, 3, 5, but I don’t understand what they correspond to. I tried to find its enums but couldn't find any. I’d appreciate any guidance or clarification. Thanks in advance!
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