Pablo
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Posts posted by Pablo
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While I was experimenting with the addToCasket() and removeFromCasket functions, I noticed that when I wanted to move larger amounts of items only 10 of them where actually moved. Is this because the GC can only handle 10 move actions simoultaneously or is this a f*up on my side?
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Thanks for the quick reply, the dict I use to identify the items seems to be using different def_index'. I'll try it with the items_game.txt. Is the items_game.txt file different on a per user basis or is it the same for everyone?
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Hello, I want to index all Items in my inventory and dump the inventory contents in a csv file with their Item-ID, Name, Float and for non unique items(like cases and stickers) their quantity. For that I need a way to retrieve information about the item with the information I get from the node-globaloffensive inventory dump. For regular skins this isn't a problem as I can just lookup the paint_index in a collection like https://github.com/ByMykel/CSGO-API. But I dont know how to index items that aren't regular skins and dont have a paint_index. I assume that the data in the attribute array contains some information that can identify the items, but I dont know how to decode it.
{
"attribute": [
{
"def_index": 113,
"value": null,
"value_bytes": {
"type": "Buffer",
"data": [
166,
6,
0,
0
]
}
},
{
"def_index": 232,
"value": null,
"value_bytes": {
"type": "Buffer",
"data": [
44,
0,
0,
0
]
}
},
{
"def_index": 233,
"value": null,
"value_bytes": {
"type": "Buffer",
"data": [
7,
0,
0,
0
]
}
}
],
"equipped_state": [],
"id": "22031624191",
"account_id": 1180673465,
"inventory": 8,
"def_index": 1349,
"quantity": null,
"level": null,
"quality": 4,
"flags": 8,
"origin": 24,
"custom_name": null,
"custom_desc": null,
"interior_item": null,
"in_use": null,
"style": null,
"original_id": null,
"rarity": 1,
"position": 8,
"stickers": [
{
"slot": 0,
"sticker_id": 1702,
"wear": null,
"scale": null,
"rotation": null,
"offset_x": null,
"offset_y": null
}
]
}
Can some develop an software can remove item from casket and add item to casket?
in General
Posted
I know it's been a while. But if this is still relevant for you, I have just released the first version of my CLI-Based Inventory manager INVMAN. I am grateful for every feedback I can get.