Jump to content
McKay Development

jerrey

Member
  • Posts

    4
  • Joined

  • Last visited

Reputation Activity

  1. Like
    jerrey reacted to Dr. McKay in After I successfully call the method this.client.gamesPlayed([730]), haveGCSession is false   
    This is normal if your steam-user client shut down without properly logging off recently. I believe what happens is the GC never receives a notification of the client disconnecting, so it keeps your session active even though you're no longer there. You can typically solve this by calling logOff() if you don't get a session in a reasonable time, then logging on again.
  2. Like
    jerrey reacted to Valdi in ClientMicroTxnAuthRequest (5504)   
    Hi
    If you are using globaloffensive library
    when you call the _send method, just add the callback (last parameter) and it will add source id automatically
    _send( CS2Emsgs.k_EMsgGCStorePurchaseFinalize, Protos.CMsgGCStorePurchaseFinalize, { txn_id, }, (appId, msgType) => { if(Language.StorePurchaseFinalizeResponse != msgType) { return; } this.emit("itemsPurchased"); } // fix the issue with source id );
×
×
  • Create New...