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Posted (edited)

With the code below, how do i make it return false if Not Usable In Crafting is found ? i couldnt make it to return true and false for this. Please help :c

function craftable(item) {
    var descriptionLength = item.descriptions.length;
    for (i = 0; i < descriptionLength; i++) {
        if (item.descriptions[i].value === "( Not Usable in Crafting )") {
            return false
        }
    }
    return true
}
Edited by xLeeJYx
Posted (edited)

With the code below, how do i make it return false if Not Usable In Crafting is found ? i couldnt make it to return true and false for this. Please help :c

 

Those function should works

This is how you call function craftable(item) 

offer.itemsToReceive.forEach(function(item) {
   if (craftable(item) == false){
      //item is Not Usable in Crafting
   }
   else {
      //item is Usable in Crafting
   }
});

//do same with itemToGive

Edited by Vanilla
Posted

 

Those function should works

This is how you call function craftable(item) 

offer.itemsToReceive.forEach(function(item) {
   if (craftable(item) == false){
      //item is Not Usable in Crafting
   }
   else {
      //item is Usable in Crafting
   }
});

//do same with itemToGive

im not doing that way :/

 

function isCraftWeapon(item) {
    function marketable(item) {
        if (item.marketable === true) {
            return false
        }
    }


    function Tags(item) {
        if (item.tags[1].name !== "Primary weapon" || item.tags[2].name !== "Secondary weapon" || item.tags[3].name !== "Melee weapon" || item.tags[4].name !== "Primary PDA" || item.tags[5].name !== "Secondary PDA") {
            return false
        }
    }


    function craftable(item) {
        var descriptionLength = item.descriptions.length;
        for (i = 0; i < descriptionLength; i++) {
            if (item.descriptions[i].value === "( Not Usable in Crafting )") {
                return false
            }
        }
        return true
    }


    var mkable = marketable(item)
    var ts = Tags(item)
    var cable = craftable(item)


    if (mkable === false || ts === false || cable === false) {
        return false
    }
    return true
}

Anything wrong with this code ? it seems to return everything as false

Posted (edited)

Anything  wrong with this code ? it seems to return everything as false

 

Are you sure it's not this for the last line?

 

if (mkable === false && ts === false && cable === false) { // && means [AND], || means [OR]
    return false
}
return true 
PS: I'm sorry if I got this wrong, I don't play TF2 Edited by Vanilla
Posted

 

Are you sure it's not this for the last line?

 

if (mkable === false && ts === false && cable === false) { // && means [AND], || means [OR]
    return false
}
return true 
PS: I'm sorry if I got this wrong, I don't play TF2

 

nope, if i use && all of them have to be false to return false. I used || because i want it to return false if any of them are false

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