TechSupport Posted April 15 Report Posted April 15 So, for the past 8 months I have been trying to bulk request floats of like 1000 inspect links every second. While doing one inspect 1000 times is fine. Whenever I bulk request with 1000 different ones, things tend to go mayhem. I get max 4-5 floats depending on how I choose which floats are first. As example: M7800872405789066379A37059871447D11863687337479355678 M7903329297310948975A37061864046D11863687337479355678 M7284084347070041204A37057504987D11863687337479355678 M7384289439309646801A37065312421D11863687337479355678 M4863399372752009970A37055616057D11863687337479355678 M7384289439309646711A37065089523D11863687337479355678 M7800872405789081739A37059417732D11863687337479355678 M7903329297310948855A37065289802D11863687337479355678 M7800872405789080869A37059428152D11863687337479355678 returns: Float value (1): 0.13861724734306335 Float value (4): 0.12481389194726944 Float value (7): 0.1271217167377472 Float value (2): 0.11473843455314636 but, by changing a few links around it sometimes is able to get more. I find this very interesting and get no further error. The only error I have gotten somehow after leaving it running for hours is: Steam error: Error: getaddrinfo ENOTFOUND api.steampowered.com at GetAddrInfoReqWrap.onlookup [as oncomplete] (node:dns:108:26) { errno: -3008, code: 'ENOTFOUND', syscall: 'getaddrinfo', hostname: 'api.steampowered.com' }. Which can be due to me running it on school Wi-fi. I haven't been able to found a fix to bulk request floats but I hope someone here can help me. csgo.on('connectedToGC', () => { console.log('Connected to CS:GO Game Coordinator'); fs.readFile('inspect_links.txt', 'utf8', (err, data) => { console.log("Reading File") if (err) { console.error('Error reading inspect_links.txt:', err); return; } const inspectLinks = data.split('\n').map(link => link.trim()).filter(link => link); // Split by newline, trim whitespace, and filter out empty lines console.log(inspectLinks) const startTime = process.hrtime(); try { inspectLinks.forEach((inspectLink, i) => { console.log("Item") csgo.inspectItem(inspectLink, (item) => { console.log("item2") if (item) { const float = item.paintwear; console.log(`Float value (${i + 1}):`, float); if (i === numRequests - 1) { // Measure end time when all requests are completed const endTime = process.hrtime(startTime); console.log(`Total time taken: ${endTime[0]} seconds ${endTime[1] / 1000000} milliseconds`); } } else { console.error(`Failed to inspect item (${i + 1})`); } }); }); } catch (err) { console.log(err); }; }); }); Where InspectLinks is just a TXT with 100 different inspect links looking like this: M7903329297310948855A37065289802D11863687337479355678 M4863399372752009970A37055616057D11863687337479355678 M7800872405789066379A37059871447D11863687337479355678 +97 more lines. Quote
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