72juju Posted October 22, 2016 Report Posted October 22, 2016 (edited) I've done this: client.on("steamGuard", function(domain, callback, lastCodeWrong){if(lastCodeWrong){console.log("Last secret code was wrong.");}callback(SteamTotp.generateAuthCode(shared_secret, 0));console.log("Connected with mobile auth. With secret code: " + SteamTotp.generateAuthCode(shared_secret, 0));}); Can I use the code after a certain time to log me in with the real steam client ?? Edited October 22, 2016 by 72juju Quote
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