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McKay Development

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Hello. I have problem with something like Steam CommendBot. I can not save accounts :/

    var SteamCommunity = require('steamcommunity');
    var ReadLine = require('readline');
    var fs = require('fs');
    var SteamID = require("steamid");
     
    var banshee = 'steamid64';
     
     
    var comments = ['a', 'b', 'c', 'd', 'e'];    
    var rand = Math.floor(Math.random() * comments.length);
    var concat = comments[rand];
     
    var community = new SteamCommunity();
    var steamID = new SteamID(banshee);
    var rl = ReadLine.createInterface({
    	"input": process.stdin,
    	"output": process.stdout
    });
     
    rl.question("Username: ", function(accountName) {
    	rl.question("Password: ", function(password) {
    		doLogin(accountName, password);
    	});
    });
     
    function doLogin(accountName, password, authCode, captcha) {
    	community.login({
    		"accountName": accountName,
    		"password": password,
    		"authCode": authCode,
    		"captcha": captcha
    	}, function(err, sessionID, cookies, steamguard) {
    		if(err) {
    			if(err.message == 'SteamGuard') {
    				console.log("An email has been sent to your address at " + err.emaildomain);
    				rl.question("Steam Guard Code: ", function(code) {
    					doLogin(accountName, password, code);
    				});
     
    				return;
    			}
    			if(err.message == 'CAPTCHA') {
    				console.log(err.captchaurl);
    				rl.question("CAPTCHA: ", function(captchaInput) {
    					doLogin(accountName, password, null, captchaInput);
    				});
     
    				return;
    			}
     
    			console.log(err);
    			process.exit();
    			return;
    		}
     
    		console.log("Logged on!");
    		
    		community.getSteamUser(steamID, function(err, user) {
    			if(err) console.log(err);
    			else {
    				user.comment(concat, function(err) {
    					if(err) console.log(err);
    				});
    				console.log("Comment posted!");
    				
    				setTimeout(function() {
    					process.exit();
    				}, 2000);
    			}
    		});
    	});
    	
    }
     

I tried to use database.json

SteamCommunity = require 'Steamcommunity'
jsonfile  = require 'jsonfile'
jsonfile.spaces = 2

try
  database = jsonfile.readFileSync 'database.json'
catch e
  database = {}
secret = null

inquirer.prompt [
  {name: 'username', message: 'Username:'}
  {name: 'password', message: 'Password:', type: 'password'}
]
.then ({username, password}) ->
  database[username] = {}
  client = new SteamUser
  client.setOption 'promptSteamGuardCode', false
  client.setOption 'dataDirectory', null
  client.logOn
    accountName: username,
    password: password,

  client.on 'steamGuard', (domain, callback) ->
    if domain
      inquirer.prompt [name: 'code', message: "Steam guard code (#{domain}):"]
      .then ({code}) -> callback code
    else
      inquirer.prompt [name: 'secret', message: 'Two-factor shared secret:']
      .then ({secret}) ->
        SteamTotp.generateAuthCode secret, (err, code) ->
          database[username].secret = secret
          callback code

  client.on 'sentry', (sentry) ->
    database[username].sentry = sentry.toString('base64')
    jsonfile.writeFileSync 'database.json', database

  client.on 'LoggedOn', (Details) ->
    database[username].password = password
    process.exit 1

I don't know even how to paste it. Anyway if it always same code then every node bot.js I have to add new account ;/

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