Jump to content
McKay Development

CavariuX

Member
  • Posts

    1
  • Joined

  • Last visited

CavariuX's Achievements

  1. Hi, sry to bother you. I have this problem where in my working machine it is working perfectly but in my server it's just not working. I have tried disabling my firewall, debugging the app, rewriting the code but still not being called in my server but in my working machine it is. let playDefault = 730; module.exports.logIn = function (cb) { console.log('[Bot] Starting Bot...'); client.logOn(logOptions); console.log('[Bot] Logging into Steam...'); client.on('loggedOn', () => { console.log('[Bot] Logged into Steam'); client.setPersona(SteamUser.Steam.EPersonaState.LookingToTrade); client.gamesPlayed(playDefault); if (cb != null) cb(); else console.log('It was null :/'); }); }; client.on('error', function(e) { console.log('Steam Error: '); console.log(e); }); client.on('webSession', (id, cookies) => { console.log('\n\nwebSession!!!!!!!!!!!!!!'); console.log(cookies); manager.setCookies(cookies); community.setCookies(cookies); community.startConfirmationChecker(1000, 'removed') }); 'use strict'; const SteamUser = require('steam-user'); const SteamTotp = require('steam-totp'); const SteamCommunity = require('steamcommunity'); const TradeManager = require('steam-tradeoffer-manager'); const request = require('request'); const steamapikey = 'key'; const client = new SteamUser(); const community = new SteamCommunity(); const manager = new TradeManager({ steam: client, community: community, language: 'en' }); const logOptions = { accountName: 'user', password: 'password', twoFactorCode: SteamTotp.generateAuthCode('secret') };
×
×
  • Create New...