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McKay Development

spock

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    spock got a reaction from Walterlyday in Steam Community Not logged in Error   
    Error: Not Logged In at SteamCommunity.<anonymous> (/node_modules/steam-tradeoffer-manager/lib/classes/TradeOffer.js:486:25) at Request._callback (/node_modules/steamcommunity/components/http.js:67:15) I'm passing a steam community object into my trade offer manager like so var myCommunity = new SteamCommunity(); var client = new SteamUser(); var offerMananger = new TradeOfferManager({         steam: client,         language: "en",         cancelTime: 300000, community: myCommunity });Sometimes, for whatever reason, as have been stated before, my community session will timeout, expire or just logout when I attempt a trade. I get the Not logged in error.
      
    Is there a simple way to check if myCommunity is logged out once it's attached to an offerManager? Or can I just check the loggedIn method on the myCommunity object? Do I need to reset cookies when I do this? Do I need to recreate my offerManager to set cookies? What's the recommended way?
     
     
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    spock reacted to Dr. McKay in [Question] New steam accounts and trade holds   
    Any new Steam account will be unable to trade entirely for 15 days, since you need SG enabled for 15 days in order to trade.
     
    A sentry file is how Steam remembers a "device" for Steam Guard. You'll get sent one when you login without one, and you should save it and use it for subsequent logins. node-steam-user does this for you.
     
    You can't bypass the 15-day waiting period for Steam Guard. Trade holds (which last for 15 days) can be disabled by enabling the mobile authenticator. Once the mobile authenticator is enabled, after you wait 7 days, trade holds go away. You can wait out the 7 days at the same time as the 15 days.
     
    So the quickest way to get a new Steam account tradable is to verify its email and immediately enable the mobile authenticator. Once done, it will be able to trade in 15 days.
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