Hello, I'd been trying to get the acceptConfirmationForObject working with below code
community.acceptConfirmationForObject(checker, extraObj["trade_id"], function (err)
{
if (err)
{
console.log('called transferItem here 7.01 acceptConfirmationForObject got error \n'+util.inspect(err, false, null));
}
else
{
console.log('called transferItem here 7.02 acceptConfirmationForObject succesfull ');
}
});
But it keeps giving me this error: It looks like your Steam Guard Mobile Authenticator is providing incorrect Steam Guard codes. This could be caused by an inaccurate clock or bad timezone settings on your device. If your time settings are correct, it could be that a different device has been set up to provide the Steam Guard codes for your account, which means the authenticator on this device is no longer valid. The steam-community version I've is 0.2.2 and when I check for latest available with this command npm view steam-community versions the highest it gives is 0.2.2 while the least version that's needed is 3.27.0 as written in doc https://github.com/DoctorMcKay/node-steamcommunity/wiki/SteamCommunity#acceptconfirmationforobjectidentitysecret-objectid-callback Not sure even though I've very low version than why is even community object giving me that function and why in version list it shows the available version up to 0.2.2? Do I've to upgrade all other modules to get the latest version? In between rest of the things with trade are working fine and even the shared secret is working for auto login without asking for steam guard code and the time in steam guard device and my server is same so please help me figure out what is the issue. Thanks