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McKay Development

THR

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  1. Thank you anyway sir. I just wanted to ask you about steamcommunity postUserComment here is the code : client.on('friendRelationship', (steamID, relationship) => {if (relationship === SteamUser.EFriendRelationship.RequestRecipient) { client.addFriend(steamID); client.inviteToGroup(steamID, config.groupid, ); community.postUserComment(steamID, "Thanks for adding me ! I wish you good day."); it is doing nothing, can you tell me how to callback ??Please help me it's not working
  2. OK sir it worked and this is the code.Please tell me if there is any mistake and thank you. client.getPersonas([steamID], function(err, personas) { if (err) {console.log('error.')} else { persona = personas[steamID.getSteamID64()]; name = persona ? persona.player_name : ("[" + steamID.getSteamID64() + "]"); client.chatMessage(steamID,'The name is ' + name); }
  3. Can you tell me how to callback the err,please ?
  4. [email protected] i get the information from the package.json. Now i change it to 4.5 but the same it sending the SteamID not the the name.
  5. Hello, I just started building my steam level up bot and couldn't code it when someone adding him to tell 'Hello, "Persona Name" Thank you for adding me'. this is the code i put it from another question but its sending 'Hello, [steamID] Thank you for adding me'. client.getPersonas([steamID], function(personas) { var persona = personas[steamID.getSteamID64()]; var name = persona ? persona.player_name : ("[" + steamID.getSteamID64() + "]"); }); client.chatMessage(steamID, 'Hi ' + name + ' Thank you for adding me!'); } });
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