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Gergely Szabo reacted to French Grandpa in Interacting with CS:GO Storage Units programmatically
Very nice feature indeed!
I'm actually wondering how you manage to decode the network packges that the CSGO client sends and turn them into proto files. Do you use wireshark and than decode it manually? Or do you decompile the code? Or something else? Just curious. :)
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Gergely Szabo reacted to Dr. McKay in Interacting with CS:GO Storage Units programmatically
Added in v2.1.0.
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Gergely Szabo got a reaction from vrtgn in Interacting with CS:GO Storage Units programmatically
That is great to hear, thanks for your work!