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McKay Development

Random

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Everything posted by Random

  1. I have no idea how to go about coding this. I tried this as a test but It didn't work. console.log(client.getPersonas(steamID, user)); and console.log(steamID.getPersonas(steamID, user)); but Error: ReferenceError: user is not defined and TypeError: steamids.map is not a function
  2. Hi, I've been been messing around with this and got it to tts to work with steam messages. But I can not find a display name option? So I know who sent me a message or sent a friend request, Thanks.
  3. I changed, if(relationship === Steam.EClanRelationship.Invited) { to if(relationship == SteamUser.Steam.EClanRelationship.Invited) { but now I'm getting ReferenceError: accept is not defined at SteamUser.<anonymous> (C:\Users\Random\Files\bottttttttttt\node-steam-user-master\bot\random.js:63:37) at emitTwo (events.js:106:13) at SteamUser.emit (events.js:191:7) at SteamUser._emitIdEvent (C:\Users\Random\Files\bottttttttttt\node-steam-user-master\components\utility.js:29:12) at C:\Users\Random\Files\bottttttttttt\node-steam-user-master\components\friends.js:415:9 at Array.forEach (native) at SteamUser._handlers.(anonymous function) (C:\Users\Random\Files\bottttttttttt\node-steam-user-master\components\friends.js:393:23) at SteamUser._handleMessage (C:\Users\Random\Files\bottttttttttt\node-steam-user-master\components\messages.js:202:29) at emitThree (events.js:116:13) at CMClient.emit (events.js:194:7) I don't know how to write this part...
  4. I tried it... But don't think I did it right since it crashes when I get invited. I definitely need more practice! client.on('groupRelationship', function(steamID, relationship) { if(relationship === Steam.EClanRelationship.Invited) { client.respondToGroupInvite(accept, true); console.log("Joined Group " + steamID.getSteam3RenderedID() + "!"); } }); (Accidentally posted in wrong thread I was reading)
  5. I'm still pretty new and I've been tinkering around with this. I got friend requests to auto accept with. client.on('friendRelationship', function(steamID, relationship) { if (relationship == SteamUser.Steam.EFriendRelationship.RequestRecipient) { client.addFriend(steamID); console.log("Added " + steamID.getSteam3RenderedID() + "!"); } }); How would I auto accept group invites? Thanks!
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