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Posts posted by kleptotic
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6 hours ago, Dr. McKay said:
Not if you want to pretend to be a VAC-secured server.
can't i login with a fake server with no vac in it ?
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is it possible to login as fake server so i can establish a connection between a client and this fake server ?
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8 hours ago, Dr. McKay said:
You certainly cannot join a game server, as that would require implementing VAC. Which is difficult by design, as if we could easily implement VAC then cheats would be able to bypass it with minimal effort.
Maybe CS:GO's GC is written poorly. Knowing Valve and the CS:GO team, that's probably a given. So there's probably some exploit in the GC that allows you to make the GC believe you're in a server. But exploits aren't really my thing.
I see than you som much for your time !
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3 hours ago, Dr. McKay said:
You probably need to send some additional data. Not sure, I've never really spent too much time looking into this because it's not terribly useful as you can't actually join a game server.
@Dr. McKay Well , i know that you said in many threads that joining a game server is impossible , but after seeing this https://github.com/BeepIsla/csgo-commend-bot
Ii think it is possible or he is doing something else , well , i want to know what he is actually doing , So using some logic in order to commend a player in csgo:
u have to be in the same server/game
then send commends
Well how can i do that , im really confused
PS:sorry for asking too much
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11 hours ago, Dr. McKay said:
14000000D81B906BE8187273F69B60320100100105DE505F180000000100000002000000D62F504A883AAB9D8B8A130001000000 is the hexadecimal representation of the ticket. You CRC32 the binary, not the hex.
Okay but im sure it's outdated or something , So you see i started following up the steps to join a server:
First you request
k_EMsgGCCStrike15_v2_ClientRequestJoinServerData
and then you get a callback from it
afterwards you have to send
ClientAuthList (5432)
untill you get a callback from
ClientTicketAuthComplete (5429)
Having the server info like this:
But this callback i never get and im doing everything right im sure that either the ticket or the ticket_crc is changed
am i doing something wrong here ?
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Hello , first off thank you doctormckay for making this really great module ,unfortunately Im not that good with JS
and lately i've been trying to make a bot in python that goes into my server and get live game stats
so To join a community server i have to send an authTicket message to the server but it seems like steam made some change
Seeing your code ticket_crc is a crc32 hash for the the ticket:
So , i just wanted to check using NetHook2.dll to track proto calls and i get this
So the ticket here is
14000000D81B906BE8187273F69B60320100100105DE505F180000000100000002000000D62F504A883AAB9D8B8A130001000000
so the ticket_crc value should actually be : 3877137174
but it sent 3945640144
i hope i made everything clear and sorry for my bad english
Fake server
in node-steam-user
Posted
Im asking how