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McKay Development


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  1. Thanks for the reply! I have checked the docs and found the option 'httpProxy' wich I assume gets passed into the SteamUser constructor. For testing purposes I have built a module that returns a public http proxy from an api. My code is as followed: const SteamUser = ('steam-user'); const proxy = ('./proxy'); // Basically just gives me a http proxy ip + port string let client; proxy.getProxy() .then(result => { client = new SteamUser({ httpProxy: `http://${result}` }); // Example -> client.logOn(credentials); client.on('
  2. const Steam = require('steam-client'); const SteamUser = require('steam-user'); let client = new Steam.CMClient(); let user = new SteamUser(client); client.setHttpProxy("http://someIP:somePort/"); user.logOn(credentials); Is this still the way to go for using a proxy or do I have to do something else? I feel like it is not working anymore, because now I am unable to log into my account. (Windows Steam-Client error says something like: "There were too many failed login attempts on your network. Please try again later.") I can login to 2 of my accounts without steamguard bu
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