Hello, It is already implemented, but +- 1/50 sent offers are stuck on waiting for confirmation. Using Steamcommunity. I think this is the same problem as https://dev.doctormckay.com/topic/173-confirmation-didnt-go-through/ . You've said that the libraries take care of the DeviceID, am I doing it correctly or am I missing something here ?
function login() {
steam.login(logOnOptions, function (err, sessionID, cookies, steamguard, oAuthToken) {
if (err) {
console.log("Steam login fail: " + err.message);
}
fs.writeFile('steamguard.txt', steamguard);
console.log("Logged into Steam");
var mycookies = manager.setCookies(cookies, function(err) {
if(err) {
console.log(err);
throw err;
return;
}
console.log("Got API key: " + manager.apiKey);
steam.startConfirmationChecker(2000, identity_secret);
console.log("Confirmation Checker has started");
offerItems();
checkUnsentOffers();
});
});
}
Kind regards