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McKay Development

Emre

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Everything posted by Emre

  1. Hi everyone, I'm currently building a system that needs to fetch users' Steam inventories programmatically. The main goal is to retrieve Steam inventory data reliably for a website/application, potentially for many different Steam accounts and with a relatively high number of requests. I'm trying to understand whether using proxies is necessary for this kind of setup. A few questions: Does Steam impose strict rate limits or IP-based restrictions when fetching public inventories? At approximately what request volume would proxies become necessary? Would rotating proxies be recommended, or would a small pool of static proxies be sufficient? Are datacenter proxies usually enough for Steam inventory requests, or are residential/ISP proxies required? What would be the most cost-effective proxy provider for this use case? Is there a better architecture for handling Steam inventory requests without relying heavily on proxies? My priority is reliability and keeping the operating cost as low as reasonably possible. I'd appreciate any advice from people who have experience dealing with Steam inventory endpoints at scale. Thanks!
  2. I may not have been able to explain myself because of my broken English. The item classid are always the same, I have some of them anyway, but the problem is that when a new update comes and adds new items, I want to easily access them and add them to my archive. I want to keep my database constantly updated.
  3. Then I want to create a csgo item database for myself using these classids. I can get item information from Steam via API. 'https://api.steampowered.com/ISteamEconomy/GetAssetClassInfo/v1/' As a result, I create a database of product information and images. I can be open to different ideas. I was getting these classids from csgobackpack but now it is closed. I want to create this data myself instead of getting it from somewhere.
  4. I need to find the classids of all CS2 items. What do you recommend for this?
  5. I want to create a database by pulling the information of all cgo items, but I could not figure out how to pull this data from steam. Some APIs in the market provide data, but theirs are always incomplete. How should I proceed? I am waiting for your help.
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