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McKay Development

Bazooks

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  1. I have several items in a tf2 backpack which have attributes I would like to read on backpack load. For example, I have a professional killstreak item which sheen and killstreaker I would like to read using node-tf2: "attribute": [{ "def_index":2013, "value":null, "value_bytes": { "type":"Buffer", "data": [0,160,250,68] } }, { "def_index":2014, "value":null, "value_bytes": { "type":"Buffer", "data":[0,0,192,64] } }, { "def_index":2025, "value":null, "value_bytes": { "type":"Buffer", "data":[0,0,64,64] } }] While I know that def_index is referring through the attribute's id in items_game.txt, I'm struggling to figure out how to convert the attribute's value_bytes into a human-readable value. Is there any documentation on this? Value_bytes also seems to be able to be something other than a single integer, such as when defined by fabricators to list their crafting recipe. I'd also like to know how to parse these as well.
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