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McKay Development

KillerX

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Everything posted by KillerX

  1. In the official documentation, the existence of 'new_assetid' is clearly mentioned. I guess it’s a bug that it's missing. Has anyone asked Valve about this yet? It would probably help if we all reported it to them. Also, I’m wondering how sites like skinport.com even work with this bug. They can’t reliably determine who sent which item without that ID. They could try using instance and class IDs, but that definitely won’t work reliably because of different paint wear and other unique values.
  2. This can't be intentional, right? It makes absolutely no sense to provide endpoints like "getTradeOfferHistory" and include the wrong assetid. I could understand if they removed the previousassetid (the one it had in the previous owner's inventory).
  3. Hi, I'm trying to decode the GCWelcome message from the Game Coordinator. Most of it already works, but there are two fields I can't find any documentation for. After inspecting the GC response with NetHook2 Analyzer, the fields game_data and game_data2 remain unclear. I haven't been able to decode them or find any information about their structure. Does anyone know how these fields are encoded and what data they contain?
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