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Showing results for tags 'logon'.
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I'm trying to reconnect the user and I'm handling all possible errors. As you can see in the logs, the first module I wrote in the stack trace is `SteamAccountClient.login()`, which calls `client.logOn() (a method from steam-user)` This image shows the code for `SteamAccountClient.login()`. It's wrapping `client.logOn()` in a try-catch block, so no error should've be thrown. I noticed an internal use of the `logOn()` method within a timeout, but without any try-catch block. This could be why my app is crashing, even though it's shown in the stack trace.
- 1 reply
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- steam-user
- error
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Hi, what is the best method for relogin to bot if e.g. on NoConnection disconnect. e.g. 1st step login with steam-sessions and save refreshToken 2nd step login to steam-client with refreshToken and save loginKey 3rd step if NoConnection disconnect use login key or refreshToken and how long alive refreshToken and how to regenerate ? only relogin w/ steam-session, if steam-client throw InvalidPassword
- 5 replies
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- steam-sessions
- steam-client
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