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I am working on a C# project where I wish to be able to download specific files from a workshop upload (specific game). I am having a tough time reversing the logic to understand exactly what's going on. My first brick wall was getting the manifest file off the CDN as it returns 404 and 401 (I suspect the 404 was simply an incorrect link and now I'm getting 401). As much as I would love to delve deeper into the unauthorized error, trying to read JS/TS is a nightmare for me. I was hoping I wouldn't need any sort of login/authorization to pull the files and the workshop should be public and not encrypted/password protected or whatever the hell is going on with that. There is not much of any documentation that I can find on the steam CDN so an overview/explanation is what i am looking for.

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