Yeezy Posted February 11 Report Share Posted February 11 Hey, Just wondering if anyone managed to replicate or set the "status" rp key using node-steam, just like FiveM seems to do on sourcemod, not sure if this is possible either currently with node-steam https://partner.steamgames.com/doc/api/ISteamFriends#SetRichPresence https://github.com/citizenfx/fivem/blob/88a0a6c5490f98c31ffdd56b565ac2f21fdfe523/code/components/steam/src/SteamComponent.cpp#L639 // doesn't work client.setPersona(SteamUser.EPersonaState.Online) client.gamesPlayed(218) // Source Mod 2007 client.uploadRichPresence(218, { "status": "FiveM?"}) // works but not what I'm trying to achieve client.setPersona(SteamUser.EPersonaState.Online) client.gamesPlayed(440) // TF2 client.uploadRichPresence(440, { "steam_display": "#tf_richpresence_display", "state": "PlayingGeneric", "currentmap": "FiveM?" }) Quote Link to comment Share on other sites More sharing options...
Dr. McKay Posted February 11 Report Share Posted February 11 I've messed with this in the past and I think the status key is only paid any attention if you're actually authenticated in a game server. Yeezy 1 Quote Link to comment Share on other sites More sharing options...
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