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Everything posted by Baterka
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Another problem with f**in' rate limits. Mobile confirmations
Baterka replied to Baterka's topic in node-steamcommunity
How other betting sites doing that they have confirmation in like 1 second -
getting 429 on acceptConfirmationForObject
Baterka replied to buddhapest's topic in node-steamcommunity
Same problem. +-5 confirms per minute and 429 -
I have small dilema on my new bot what I am making. I have this communication between jackpot server and bot by REST API: Steam new incoming offer -> bot -> resend to jackpot server for validation -> jackpot server answers accept/decline -> if accept bot send to jackpot accepted offer object -> jackpot server do his work "if accept bot send to jackpot accepted offer object" - Here I have dilema.. Wait for accept callback, or use receivedOfferChanged event to get callback? I know waiting for callback is littlebit faster but is it 100% correct? Will it catch always? Same question for receivedOfferChanged. Thanks for help or suggestion how you guys (or Meredith McKey xD) do this kind of bot.
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Question What is the rate limit for sending trades?
Baterka replied to Alex_Wells's topic in node-steam-tradeoffer-manager
From my tests average rate limiting for whole Steam is 25 requests per 5 minutes for public APIs and 10k requests per day for API with apikey -
Imagine bot go offline after tradeoffer sent. User will accept offer and presumes that he will get some codes into chat. But whoops bot went offline right before user accepted offer. Bot starts 1 minute later and he dont know about any accepted offer when he was offline. How to solve this?
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Question Offer cancelTime inaccurate. Why is it?
Baterka replied to Baterka's topic in node-steam-tradeoffer-manager
Sorry, But i tested it like this: var connection = new Steam.SteamClient(); var client = new Steam.SteamUser(connection); var manager = new TradeOfferManager({ "steam": client, "domain": domain, "language": "en", "cancelTime": cancel_time, "pendingCancelTime": cancel_time }); var community = new SteamCommunity(); var logOnOptions = { "account_name": login_username, "password": login_password, "two_factor_code": SteamTotp.getAuthCode(login_secret) }; client.logOn(logOnOptions);and I am getting errors now: this._connection.send(Buffer.concat([header.toBuffer(), body])); ^ TypeError: Cannot read property 'send' of undefined Is anything different when I use 'steam' ? I just used 'steam-user' before -
Question Offer cancelTime inaccurate. Why is it?
Baterka replied to Baterka's topic in node-steam-tradeoffer-manager
Thanks -
Question Offer cancelTime inaccurate. Why is it?
Baterka replied to Baterka's topic in node-steam-tradeoffer-manager
Can I have just one more question? Is possible to make 'sentOfferChanged' react faster to changed offers or this is because pool interval too. I see on sites like opskins.com that action is almost immediately. -
Question Offer cancelTime inaccurate. Why is it?
Baterka posted a topic in node-steam-tradeoffer-manager
Hi guys, and Meredith I have question. Why automatic cancel is so inaccurate? When i have 1 minute it cancels offer in 1-2 minutes and when i have 5 minutes it cancels offer in even bigger interval.