
QuestionRealQuick1
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QuestionRealQuick1 reacted to Dr. McKay in checking if a trade offer is sent from a guy with tradehold?
https://github.com/DoctorMcKay/node-steam-tradeoffer-manager/wiki/TradeOffer#getuserdetailscallback
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QuestionRealQuick1 reacted to Revadike in Getting current game?
You can do it with steam-user:
const steamid = 123456; client.getPersonas([steamid], personas => { console.log(personas[steamid].game_name); // Non-steam game name }); -
QuestionRealQuick1 reacted to Revadike in Checking if a steam64 id is your friend?
Assuming you are logged in (user = steam-user instance, steamid = steamid64):
function isSteamFriends(steamid) { return Object.entries(user.myFriends).filter(e => e[1] === SteamUser.Steam.EFriendRelationship.Friend).map(e => e[0]).includes(steamid); } -
QuestionRealQuick1 got a reaction from Vanilla in Opening boosters?
Hello again ^^
Just figured i would update this for others that are looking to do the same thing
You need to send a ajax request to the following url
/ajaxunpackbooster/
parms should be:
sessionid: given on websession event store it (not sure if theres another way to get it ^^?)appid: item.market_fee_appcommunityitemid: item.assetid Easy as pie ^^ have abit of a delay so you don't get rate limited
hope that helps anybody
would be lovely to have a item.unpack()
remember to pass the cookie as a header
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QuestionRealQuick1 reacted to Fastmancz in After Steam update, don't work function gamesPlayed?
Hello,
I don't know where is the problem, but after 30 March day stopped working function gamesPlayed.
Steam update: http://blog.counter-strike.net/index.php/2018/03/20308/
I made the latest updates via: npm update ; npm update express.
Here is the simple code for status:
client.on('loggedOn', () => { console.log('BOT is Online.'); client.setPersona(SteamUser.Steam.EPersonaState.Online); client.gamesPlayed(["My MiniBot",730]); // client.gamesPlayed(730); or client.gamesPlayed(440); - It's same. I see constantly Online without changes. });Thanks for answer.