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McKay Development

Valvoja

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Everything posted by Valvoja

  1. Nevermind, login is done by using refresh token instead of access token lol.
  2. I'm assuming you need to have a valid steam client session (of the same user) to call Authentication.GenerateAccessTokenForApp#1 to update access / refresh token. This would mean that if the program dies and fails to update the access token before it expires (access token is valid for a day), you would have to log in with username and password + oauth / 2fa to use the refresh token again.
  3. Since sentry files don't seem to be provided anymore, what is the replacement for storing sessions to be able to login again without oauth / 2fa? I'm looking for a solution for steam client (not browser or mobile).
  4. Hello, I'm using csfloat inspect library which uses node-steam-user under the hood. It supports parallel steam user sessions and I am using sentry files for the accounts. I played a bit with the accounts and protobufs and now i'm receiving AccountLoginDeniedThrottle on every account, I've tried on a server and locally, meaning it's not ip based, but account based. What can I do to fix this? It's been a month.
  5. Has anyone got an idea how to send this in python? I have no idea. I think I have to wrap it around Msg() or MsgProto(), but I don't know how to mimic this in python: let payload = new ByteBuffer(12, ByteBuffer.LITTLE_ENDIAN); payload.writeInt64(973858335); payload.writeInt32(1); steamClient.send({ msg: Steam.EMsg.ClientMicroTxnAuthorize, proto: null }, payload.buffer, (header, body))
  6. I'm trying to do the same thing, I'm using python though. For me the price_sheet starts with b"LZMA\", so I'm guessing it's compressed with LZMA but I wasn't able to decompress it
  7. As the title says, I'm looking to find how to get textures from csgo. Preferably with an inspect link.
  8. I need to request user inventories without using the https://steamcommunity.com/inventory/<steamid>/<appid> endpoint. I know this is possible but don't know how. My problem is steam rate limiting me, so I need to find another place. I've been looking into protobufs but I'm new to them but I've found some stuff that seems to be related to inventories: steam.steammessages_inventory.steamclient.CInventory_GetInventory_Request csgo.protobufs.econ_gcmessages_pb2.CMsgRequestInventoryRefresh csgo.protobufs.econ_gcmessages_pb2.CMsgGCGiftedItems CEcon_FlushInventoryCache_Request CEcon_FlushInventoryCache_Response I've also looked into how to use the steam inventory service as a game developer, where you could access user inventories but haven't really looked into that.
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