Search the Community
Showing results for tags 'gamecoordinator'.
-
Hello, I started developing app using globaloffensive game coordinator and would like to add some new events, I'm seeking for some tool that shows messages which coming through game coordinator and its content. I tried using Wireshark but it's very difficult for me, and even with uploaded .proto files it can't decode correctly CSGO messages. So maybe there is some command in csgo console which will show Proto messages, or other way to do this, I'll be happy to hear any options which you use for csgo game coordinator traffic analisis.
- 1 reply
-
- gamecoordinator
- question
-
(and 1 more)
Tagged with:
-
Hello, I tryed to get the globaloffensive GameCoordinator working for the whole day but it just does not work... My implementation: this._client = new SteamUser(); this._community = new SteamCommunity(); this._manager = new TradeOfferManager({ "steam": self._client, "community": self._community, "language": "en", "pollInterval": 15000, "cancelTime": 650000 }); this._csgo = new GlobalOffensive(self._client); self._client.logOn({ "accountName": self._user, "password": self._pw, "twoFactorCode": totpCode, "rememberPassword": true }); self._client.on('loggedOn', function(details) { console.log("STEAMBOT Logged into Steam as " + self._client.steamID.getSteam3RenderedID()); self._client.setPersona(SteamUser.Steam.EPersonaState.Online); console.log("STEAMBOT set status to online " + self._client.steamID.getSteam3RenderedID()); self._client.gamesPlayed([730]); console.log("STEAMBOT set games played to 730 (csgo) " + self._client.steamID.getSteam3RenderedID()); }); self._csgo.on('connectedToGC', function() { console.log('STEAMBOT connectedToGC - '+ self._steamid + ' - ' + self._user); }); self._csgo.on('disconnectedFromGC', function(reason) { console.log('STEAMBOT disconnectedFromGC - '+ self._steamid + ' - ' + self._user + 'reason: ' + reason); }); self._csgo.on('debug', (msg) => { console.log('CSGO_DEBUG ' + msg); }); Console output: STEAMBOT Logged into Steam as [U:1:xxxxxxxx] STEAMBOT set status to online [U:1:xxxxxxxx] CSGO_DEBUG Connecting because we're playing CS:GO STEAMBOT set games played to 730 (csgo) [U:1:xxxxxxxx] CSGO_DEBUG Sending GC message ClientHello CSGO_DEBUG Sending hello, setting timer for next attempt to 2000 ms STEAMBOT Got web session id: xxxxxxxxxxxx steamID: xxxxxxxxxxxx STEAMBOT Got API key (xxxxxxxxxxxx): xxxxxxxxxxxx CSGO_DEBUG Sending GC message ClientHello CSGO_DEBUG Sending hello, setting timer for next attempt to 4000 ms STEAMBOT Got web session id: xxxxxxxxxxxx steamID: xxxxxxxxxxxx STEAMBOT Got API key (xxxxxxxxxxxx): xxxxxxxxxxxx CSGO_DEBUG Sending GC message ClientHello CSGO_DEBUG Sending hello, setting timer for next attempt to 8000 ms CSGO_DEBUG Sending GC message ClientHello CSGO_DEBUG Sending hello, setting timer for next attempt to 16000 ms CSGO_DEBUG Sending GC message ClientHello CSGO_DEBUG Sending hello, setting timer for next attempt to 32000 ms CSGO_DEBUG Sending GC message ClientHello CSGO_DEBUG Sending hello, setting timer for next attempt to 60000 ms CSGO_DEBUG Sending GC message ClientHello CSGO_DEBUG Sending hello, setting timer for next attempt to 60000 ms CSGO_DEBUG Sending GC message ClientHello CSGO_DEBUG Sending hello, setting timer for next attempt to 60000 ms CSGO_DEBUG Sending GC message ClientHello CSGO_DEBUG Sending hello, setting timer for next attempt to 60000 ms CSGO_DEBUG Sending GC message ClientHello CSGO_DEBUG Sending hello, setting timer for next attempt to 60000 ms CSGO_DEBUG Sending GC message ClientHello CSGO_DEBUG Sending hello, setting timer for next attempt to 60000 ms CSGO_DEBUG Sending GC message ClientHello CSGO_DEBUG Sending hello, setting timer for next attempt to 60000 ms Already disabled the Firewall on my VPS (RamNode) but that did not help. All my trade related node-steam and node-steam-tradeoffer-manager stuff works flawlessly on that server. What could be the issue?
- 2 replies
-
- GameCoordinator
- Globaloffensive
-
(and 1 more)
Tagged with: