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Posted

Hi guys, and Meredith :D

 

I have question. Why automatic cancel is so inaccurate? When i have 1 minute it cancels offer in 1-2 minutes and when i have 5 minutes it cancels offer in even bigger interval.

 

Posted

Can I have just one more question? Is possible to make 'sentOfferChanged' react faster to changed offers or this is because pool interval too. I see on sites like opskins.com that action is almost immediately.

Posted

As per the documentation, if you pass a node-steam-user instance to the constructor, then you will get real-time notifications if an offer you sent was accepted, provided you received items in that offer.

Posted

Sorry, But i tested it like this:

var connection = new Steam.SteamClient();
var client = new Steam.SteamUser(connection);
var manager = new TradeOfferManager({
   "steam": client,
   "domain": domain,
   "language": "en",
   "cancelTime": cancel_time,
   "pendingCancelTime": cancel_time
});
var community = new SteamCommunity();
var logOnOptions = {
   "account_name": login_username,
   "password": login_password,
   "two_factor_code": SteamTotp.getAuthCode(login_secret)
};


client.logOn(logOnOptions);

and I am getting errors now:

 

this._connection.send(Buffer.concat([header.toBuffer(), body]));
                  ^
TypeError: Cannot read property 'send' of undefined

Is anything different when I use 'steam' ? I just used 'steam-user' before

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