spenser_l Posted August 24, 2017 Report Posted August 24, 2017 I was wondering if it is possible to use Passport/OpenID for login validation and then transfer the session over to use the node-steamcommunity function calls. Currently I want to be able to post comments on user profiles, and the following works: var SteamCommunity = require('steamcommunity'); var ReadLine = require('readline'); var fs = require('fs'); var community = new SteamCommunity(); var rl = ReadLine.createInterface({ "input": process.stdin, "output": process.stdout }); rl.question("Username: ", function(accountName) { rl.question("Password: ", function(password) { doLogin(accountName, password); }); }); function doLogin(accountName, password, authCode, twoFactorCode, captcha) { community.login({ "accountName": accountName, "password": password, "authCode": authCode, "twoFactorCode": twoFactorCode, "captcha": captcha }, function(err, sessionID, cookies, steamguard) { if(err) { if(err.message == 'SteamGuardMobile') { rl.question("Steam Authenticator Code: ", function(code) { doLogin(accountName, password, null, code); }); return; } if(err.message == 'SteamGuard') { console.log("An email has been sent to your address at " + err.emaildomain); rl.question("Steam Guard Code: ", function(code) { doLogin(accountName, password, code); }); return; } if(err.message == 'CAPTCHA') { console.log(err.captchaurl); rl.question("CAPTCHA: ", function(captchaInput) { doLogin(accountName, password, authCode, twoFactorCode, captchaInput); }); return; } console.log(err); process.exit(); return; } console.log("Logged on!"); community.getSteamUser('username', function(err, user){ if (err) { console.log(err); } else { user.comment('test comment', (err) => { if (err) { console.log(err); } else { console.log('comment posted successfully'); } }); } }); return; }); } But the doLogin() function will seem untrustworthy for end-users, so I would want to be able to use the standard "Sign In with Steam" as offered by Passport-Steam. Is there any way for me to do the login via Steam and then transfer those session details/cookies to use steamcommunity? Thanks for any help. Quote
Dr. McKay Posted August 24, 2017 Report Posted August 24, 2017 No, "sign in through Steam" doesn't provide any kind of access to the user's Steam account. All it does is give you a verified SteamID. Quote
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