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Posted

Hey,

out of curiosity - my test app crashed a moment ago because of async callback being called twice after steam-user fired `webSession` without calling `webLogOn()`. Any idea why could that happen? When steam-user is requesting new web session on its own, or if/when Steam does that automatically?

 

The account wasn't used in any other way than this application, which was kinda experimental and left alone for ~3 days before that happen. Of course it was bad coded, but I didn't expect `webSession` event being fired more than once.

 

Steam-user version: 3.3.4

Posted (edited)

Oh yeah, stupid me, it was fired exactly the moment maintenance ended... Thanks for your answer! :)

Edited by Mole

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