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McKay Development

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Posted (edited)
let client = new SteamUser();
	community = new SteamCommunity({
    	"request": Request.defaults({"rejectUnauthorized": false})
	});
	manager = new TradeOfferManager({
		steam: client,
		community: community,
		language:'en'
	});
if (config.autologin == 1) {
	client.logOn({
		"accountName":config.username,
		"password":config.password,
		"twoFactorCode": SteamTotp.generateAuthCode(config.sharedse)
	})
 } else {
	var rl = Readline.createInterface({
	   input: process.stdin,
	  output: process.stdout
	});
	rl.question("username: ", function(name) {
	    var username = name;
	    rl.question("password: ", function(pass) {
		    var password = pass;
			client.logOn({
				"accountName":config.username,
				"password":config.password,
				"twoFactorCode": SteamTotp.generateAuthCode(config.sharedse)
			})
	    });
	});                  
}

client.setOption('promptSteamGuardCode',true);//true代表手动输入令牌,false代表使用2FA文件
client.on('loggedOn',() => {
	console.log('\n### Logged into Steam\n##  steamid64:'+client.steamID+'\n##  play game:'+config.playgame+'\n##  trademode:'+config.trade+'\n##  invitmode:'+config.invite);
	client.setPersona(SteamUser.Steam.EPersonaState.Online);
	client.gamesPlayed(config.playgame);
	botid64 = client.steamID;
	botid3 = client.steamID.getSteam3RenderedID()
});
client.on('webSession', function(sessionid, cookies) {
	manager.setCookies(cookies);
	community.setCookies(cookies);
});

is there any possible i can accept the tradeoffer with out 2FA sharedse?

in some reason, i lose my sharedse, i gave it for a tradesite, and it can help me to send skins to other peole, and i can get the code when i want to login.

 

and i make this bot can accept the offer when he got a tradeoffer,it works Just after logging in, but After a while 30mins or 1hours he can't accept the offer any more, and it just show "Unable to accept offer: Not Logged In"

Edited by venfiw

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