Guest Ino Posted July 2, 2019 Report Posted July 2, 2019 Hi. Event "user" not emitted when you accepting friend invite using method client.addFriend, but emitted when user accepting your invite Quote
Dr. McKay Posted July 2, 2019 Report Posted July 2, 2019 It's up to Steam when those get emitted. If the data isn't sent, it isn't emitted. Quote
Guest Ino Posted July 2, 2019 Report Posted July 2, 2019 On 7/2/2019 at 8:18 PM, Dr. McKay said: It's up to Steam when those get emitted. If the data isn't sent, it isn't emitted.can i emit it myself or get user if it isn't emitted ? Quote
Dr. McKay Posted July 2, 2019 Report Posted July 2, 2019 https://github.com/DoctorMcKay/node-steam-user#getpersonassteamids-callback Quote
Guest Ino Posted July 2, 2019 Report Posted July 2, 2019 On 7/2/2019 at 8:46 PM, Dr. McKay said: https://github.com/DoctorMcKay/node-steam-user#getpersonassteamids-callbackcan i get ban if i'll use this method often? Quote
Guest Ino Posted July 2, 2019 Report Posted July 2, 2019 On 7/2/2019 at 8:46 PM, Dr. McKay said: https://github.com/DoctorMcKay/node-steam-user#getpersonassteamids-callbackWill the user be updated later when the status is changed or something else? Quote
Dr. McKay Posted July 3, 2019 Report Posted July 3, 2019 On 7/2/2019 at 8:50 PM, Ino said: can i get ban if i'll use this method often? Doubtful. On 7/2/2019 at 9:41 PM, Ino said: Will the user be updated later when the status is changed or something else? Yes, provided your persona state isn't "Offline". Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.