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McKay Development

Does using proxy still work this way?


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const Steam = require('steam-client');
const SteamUser = require('steam-user');

let client = new Steam.CMClient();
let user = new SteamUser(client);



Is this still the way to go for using a proxy or do I have to do something else?
I feel like it is not working anymore, because now I am unable to log into my account.
(Windows Steam-Client error says something like: "There were too many failed login attempts on your network. Please try again later.")

I can login to 2 of my accounts without steamguard but the one with steamguard does not work.


PS: I am new to this forum stuff, I hope I did not forget to mention anything.

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Thanks for the reply! 

I have checked the docs and found the option 'httpProxy' wich I assume gets passed into the SteamUser constructor.

For testing purposes I have built a module that returns a public http proxy from an api.

My code is as followed: 


const SteamUser = ('steam-user');
const proxy = ('./proxy'); // Basically just gives me a http proxy ip + port string

let client;
	.then(result => {
		client = new SteamUser({ httpProxy: `http://${result}` }); // Example ->
  		client.on('loggedOn', () => {
			// Do some stuff

Whenever I run this it gives me an error: "Error: HTTP CONNECT 400 Bad Request"

Do you have any thoughts about why it would not work?

I don't know if I am allowed to post the API url I am using. 
Tell me if you want to see it.

Thank you so much for your time! 


Edited by Technikhighknee
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