Jump to content
McKay Development

Any advice, how to decrypt steam client's binary data?


Recommended Posts

The steam-user module simulate the same protocol that like the steam client, and decrypt the messages from CM with the message id and ProtoBufs,

 there are some sub properties in ProtoBuf defined as bytes, such as

message CMsgStoreGetUserDataResponse {
	optional int32 result = 1;
	optional int32 currency_deprecated = 2;
	optional string country_deprecated = 3;
	optional fixed32 price_sheet_version = 4;
	optional bytes price_sheet = 8;
}

the price_sheet property is bytes, any advice how to decrypt those bytes, or get the ProtoBuf for it?

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...