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Posted (edited)

So I got node.js code and for some reason the csgo.on will be triggered twice by the same emit [the console.log("Called is only called once")] which is not supposed to happen.

this.getFloat = function (m,a,d)
    {
        console.log("Called");

        csgo.inspectItem(m,a,d);

        csgo.on('inspectItemInfo',function(skin) //What happens after GC is ready
        {
            console.log(userName + " got float: " + skin.paintwear);
            setTimeout(function () {
                userOject.gcReady = true;
            },900)
        });
    }

PS ignore the unnecessary console.log's I was debugging some things. 

 

EDIT: Also if this is the wrong place to ask, I'm sorry :S. Tell me and I'll remove my post immediately.

Edited by Henrykvdb

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