Arty Posted August 20 Report Share Posted August 20 (edited) Hello, is it possible to login with node-steam-user without interrupting existing steam network sessions? To be more precise, whenever I login with my node-steam-user script, I can see steam notifying me about friends coming online, since I basically get disconnected from my established session and reconnected. This also seems to be causing other problems as well, which is not really ideal. As far as I'm concerned, this doesn't happen when logging from another location using the Steam Client. Although I haven't yet logged in twice from the same location, I'm pretty sure it happens even from other locations from my previous experiences. EDIT Just did a quick test and yes, this behavior does in fact occur even when logging from a remote location, which means node-steam-user must have something to do with this. (Indeed, this behavior is tied to node-steam-user, since it does not happen when using Steam Client) Edited August 20 by Arty Updated to include results of my testing Quote Link to comment Share on other sites More sharing options...
Arty Posted August 21 Author Report Share Posted August 21 Perhaps you might have an idea? @Dr. McKay Quote Link to comment Share on other sites More sharing options...
Dr. McKay Posted August 21 Report Share Posted August 21 If your remote location has the same public IP, then you'd need to change the logonID when you call logOn(). Quote Link to comment Share on other sites More sharing options...
Arty Posted August 21 Author Report Share Posted August 21 5 hours ago, Dr. McKay said: If your remote location has the same public IP, then you'd need to change the logonID when you call logOn(). I might be just lost, but how should I do that? user.logOn( { refreshToken, logonID: 123456789 } ); Such code doesn't work, is there anything else I need to do? Quote Link to comment Share on other sites More sharing options...
Dr. McKay Posted August 21 Report Share Posted August 21 That should work. Exactly what issues are you encountering? Quote Link to comment Share on other sites More sharing options...
Arty Posted August 21 Author Report Share Posted August 21 (edited) Well, simply said, it doesn't solve the problem. Even with logonID in place, my existing session gets disrupted. To be clear, it isn't closed or anything like that, it's only doing weird stuff like not showing me my online friends etc. Edited August 28 by Arty Quote Link to comment Share on other sites More sharing options...
Arty Posted August 28 Author Report Share Posted August 28 Any ideas? @Dr. McKay Quote Link to comment Share on other sites More sharing options...
Dr. McKay Posted August 29 Report Share Posted August 29 Not really, I've never encountered what you're describing. Quote Link to comment Share on other sites More sharing options...
Arty Posted September 2 Author Report Share Posted September 2 @Dr. McKay sorry for the delayed update on this matter. I decided the best course of action here is to just record what I mean on tape. On the video you can witness my code, but I did remove the account credentials for the duration of the recording. I'm using traditional accountName and password combination, since I figured a refreshToken might be tied to a specific machine. The code I ran is executed on a machine with a different public IP to mine, yet the disturbance still occurs. Video: Quote Link to comment Share on other sites More sharing options...
Arty Posted September 16 Author Report Share Posted September 16 Any ideas why this might be happening? @Dr. McKay Quote Link to comment Share on other sites More sharing options...
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