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If the error is "InvalidPassword", the error listener is called multiple times


rikray_

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const main = async () => {
    const client = new SteamUser()

    client.on('error', (error) => {
        console.log('error: ', error.message)
    })

    const account = {
        accountName: 'somelogin',
        passwod: 'wrongpass',
        shared_secret: 'shared='
    }

    const code = await getAuthCode(account.shared_secret)

    client.logOn({
        accountName: account.accountName,
        password: account.passwod,
        twoFactorCode: code,

    })
}

main()



//logs

error:  InvalidPassword
error:  InvalidPassword
error:  InvalidPassword
error:  InvalidPassword
error:  InvalidPassword
error:  InvalidPassword

Process finished with exit code 0

The problem only occurs with this error. Also, the number of listener calls is different every time

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I'm not able to reproduce this using your code.

Error reading file machineAuthToken.somelogin.txt: ENOENT: no such file or directory, open 'C:\Users\-\AppData\Local\doctormckay\node-steamuser\machineAuthToken.somelogin.txt'
API GET request to https://api.steampowered.com/ISteamDirectory/GetCMListForConnect/v0001/?format=vdf&cellid=12: 200
Randomly chose websockets server ext2-atl3.steamserver.net:27023 (load = 31, wtd_load = 22.909419059753418)
[W1] Connecting to WebSocket CM ext2-atl3.steamserver.net:27023
[W1] WebSocket connection success; now logging in
Logging on with account name and password; fetching a new refresh token
Sending message: ClientHello
Sending message: Authentication.GetPasswordRSAPublicKey#1
[W1#1] Handled message: Authentication.GetPasswordRSAPublicKey#1_Response
Sending message: Authentication.BeginAuthSessionViaCredentials#1
[W1] WebSocket disconnected with code 1000 and reason: 
[W1] Connection closed, but message queue is active. Enqueueing __CLOSE__
[W1#2] Handled message: Authentication.BeginAuthSessionViaCredentials#1_Response
[W1] Handling connection close
steam-session startWithCredentials exception Error: InvalidPassword
    at eresultError (D:\Libraries\Repos\Node Modules\Steam Handlers\steam-user\node_modules\steam-session\dist\helpers.js:14:15)
    at AuthenticationClient.sendRequest (D:\Libraries\Repos\Node Modules\Steam Handlers\steam-user\node_modules\steam-session\dist\AuthenticationClient.js:242:46)
    at async AuthenticationClient.startSessionWithCredentials (D:\Libraries\Repos\Node Modules\Steam Handlers\steam-user\node_modules\steam-session\dist\AuthenticationClient.js:77:22)
    at async LoginSession.startWithCredentials (D:\Libraries\Repos\Node Modules\Steam Handlers\steam-user\node_modules\steam-session\dist\LoginSession.js:361:38)
    at async D:\Libraries\Repos\Node Modules\Steam Handlers\steam-user\components\09-logon.js:439:26 {
  eresult: 5
}
Handle logon response (InvalidPassword)
Disconnecting without sending logoff
[W1] We wanted to end connection, but it's not connected or connecting
error:  InvalidPassword

 

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Sorry, I forgot to insert the code for the getAuthCode function. Maybe that's why you couldn't reproduce?

 

const getAuthCode = async (shared_secret) => {
    return await new Promise((resolve, reject) => {
        SteamTotp.getAuthCode(shared_secret, (err, code) => {
            if (err) {
                reject(err)
            } else {
                resolve(code)
            }
        })
    })
}

 

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