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When my site has a > 150 people, then get this error when multiple all trades

Code

[36m[2017-01-07 15:42:04.768] [DEBUG] [default] - [39m{ Error: Busy
    at SteamCommunity._community.httpRequest (/bot/node_modules/steam-tradeoffer-manager/lib/webapi.js:43:16)
    at Request._callback (/bot/node_modules/steamcommunity/components/http.js:67:15)
    at Request.self.callback (/bot/node_modules/request/request.js:186:22)
    at emitTwo (events.js:106:13)
    at Request.emit (events.js:191:7)
    at Request.<anonymous> (/bot/node_modules/request/request.js:1081:10)
    at emitOne (events.js:96:13)
    at Request.emit (events.js:188:7)
    at Gunzip.<anonymous> (/bot/node_modules/request/request.js:1001:12)
    at Gunzip.g (events.js:291:16) eresult: '10' }

And the second question:

I can not understand why, even without a large load is constantly pops up an error connection timeout and HTTP 500:

[36m[2017-01-07 15:36:03.946] [DEBUG] [default] - [39m{ Error: Timeout
    at SteamCommunity._community.httpRequest (/bot/node_modules/steam-tradeoffer-manager/lib/webapi.js:43:16)
    at Request._callback (/bot/node_modules/steamcommunity/components/http.js:67:15)
    at Request.self.callback (/bot/node_modules/request/request.js:186:22)
    at emitTwo (events.js:106:13)
    at Request.emit (events.js:191:7)
    at Request.<anonymous> (/bot/node_modules/request/request.js:1081:10)
    at emitOne (events.js:96:13)
    at Request.emit (events.js:188:7)
    at Gunzip.<anonymous> (/bot/node_modules/request/request.js:1001:12)
    at Gunzip.g (events.js:291:16) eresult: '16' }
[36m[2017-01-07 15:35:18.625] [DEBUG] [default] - [39m{ Error: HTTP error 500
    at SteamCommunity._checkHttpError (/bot/node_modules/steamcommunity/components/http.js:108:9)
    at Request._callback (/bot/node_modules/steamcommunity/components/http.js:50:61)
    at Request.self.callback (/bot/node_modules/request/request.js:186:22)
    at emitTwo (events.js:106:13)
    at Request.emit (events.js:191:7)
    at Request.<anonymous> (/bot/node_modules/request/request.js:1081:10)
    at emitOne (events.js:96:13)
    at Request.emit (events.js:188:7)
    at IncomingMessage.<anonymous> (/bot/node_modules/request/request.js:1001:12)
    at IncomingMessage.g (events.js:291:16) code: 500 } 

At this point, "STEAM" is in excellent condition

I will be very grateful to you for the answer. In advance, thank you very much! (Sorry for my bad english).

 

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Steam is never in excellent condition, especially at the times when you're getting these errors.

It you answered at the expense of the latter two mistakes, right? And at the expense of the first, it pops up when the bot has a heavy load of users. I understand that it arises from the fact that I was at one point to send and receive trade. I understand correctly?

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I believe Steam will sometimes lock down your trades while you're accepting an offer, but I'm not certain about the exact conditions.

And the last question is very important for me at the moment. I have several bots work with Steam, in the end the number of requests grows and becomes steam produces 403 error. How can I handle it? In localadress as I understand it, you can only specify the ip of my server.

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